A brand new feature-length documentary diving into the fast-paced world of game design and the fresh challenges that come with turning ideas into reality. In a process called “Amnesia Fortnight,” anyone and everyone at the studio can pitch a game concept. The goal: turn those ideas into working prototypes.In 2019, during their work in Psychonauts 2, Double Fine held another Amnesia Fortnight. The result? New projects embodying the studio’s ethos of comedic adventures and unique games.
as Self - Studio Head
as Self - Senior Producer
as Self - Character Artist
as Self - Gameplay Programmer
as Self - Producer
as Self - Senior Animator
as Self - Art Director
as Self - Senior Artist
as Self - Principal Programmer
as Self - Designer